Crusader Kings 3 Traits Console
Traits play a major role in Crusader Kings 3 , the brand-new one thousand strategy game from Paradox Development Studio, and they can be gained and lost in a variety of different means. I such method is to use two particular console commands to instantly add or remove traits in Crusader Kings three. Providing a list of the trait IDs that can be used with these commands is the exact purpose of this helpful resource.
Whenever console commands are involved, it's important to double-check if everything is entered properly. Whether for modding purposes or just just trying to make the game easier, post-obit these examples should eliminate some annoying headaches in the long run.
Updated on Jan 29, 2022, by Ritwik Mitra: Crusader Kings three is 1 of the most accessible grand strategy games of all time, making a stark difference from extremely complicated and convoluted UIs into a simpler one that constantly feeds context to the player and their actions at every step of the manner. This, forth with a helpful notification lath, allows players to immerse themselves as they control dynasties and try to create massive empires.
A big part of playing Crusader Kings iii is the individuals present throughout the game, with their traits and specialties making them truly unique. There are several traits present in the game, and players who want to take matters into their own hands tin can exercise so with panel commands, allowing them to access the trait they desire. A list of the ID codes for all traits in the game is mentioned below.
How To Open The Console & Enter A Control

To enter these commands players must beginning open Crusader Kings three in debug mode and and so access the console window by pressing the ~ key. Calculation or removing traits all follow a general formula. Players will have to type add_trait [trait ID] or remove_trait [trait ID]. The brackets are omitted. Here's what an example would await like:
- add_trait humble
- add_trait shrewd
- remove_trait chaste
Fans can then use any one of the succeeding console commands followed by the trait IDs listed below to brand firsthand changes to their leaders in Crusader Kings 3. It is also worth mentioning that this guide is but hither to provide the trait IDs themselves and does non cover what each trait does in Crusader Kings iii. Players that would similar a better understanding of the traits before they add or remove them are thus advised to visit the Crusader Kings three Wiki for farther details.
Education Traits

Characters who are given a proper teaching throughout their life take the chance to get a corking bonus in a particular Lifestyle.
- Intrigue: education_intrigue_1 | education_intrigue_2 | education_intrigue_3 | education_intrigue_4
- Diplomacy: education_diplomacy_1 | education_diplomacy_2 | education_diplomacy_3 | education_diplomacy_4
- Stewardship: education_stewardship_1 | education_stewardship_2 | education_stewardship_3 | education_stewardship_4
- Martial: education_martial_1 | education_martial_2 | education_martial_3 | education_martial_4
- Learning: education_learning_1 | education_learning_2 | education_learning_3 | education_learning_4
- Prowess: education_martial_prowess_1 | education_martial_prowess_2 | education_martial_prowess_3 | education_martial_prowess_4
Personality Traits

It'due south worth noting that there is some subjectivity when it comes to terms like "positive" and "negative" in Crusader Kings 3. Both positive and negative traits have their strengths and weaknesses, and most are useful to some extent. These terms simply reverberate what was considered attractive qualities in the Medieval world.
Positive
- Brave: brave
- Calm: at-home
- Chaste: celibate
- Content: content
- Diligent: diligent
- Fickle: fickle
- Forgiving: forgiving
- Generous: generous
- Gregarious: gregarious
- Honest: honest
- Humble: humble
- But: just
- Patient: patient
- Temperate: temperate
- Trusting: trusting
- Zealous: zealous
- Compassionate: compassionate
Negative
- Lustful: lustful
- Gluttonous: epicurean
- Greedy: greedy
- Lazy: lazy
- Wrathful: wrathful
- Impatient: impatient
- Arrogant: arrogant
- Deceitful: mendacious
- Craven: craven
- Shy: shy
- Aggressive: ambitious
- Arbitrary: arbitrary
- Cynical: contemptuous
- Paranoid: paranoid
- Callous: draconian
- Sadistic: sadistic
- Stubborn: stubborn
- Vengeful: vengeful
Congenital Traits

These are traits that have a chance of being passed down from a character's parents. The traits Melancholic, Lunatic, and Possessed can as well appear past triggering sure events in the game.
- Melancholic: depressed_1 | depressed_genetic
- Lunatic: lunatic_1 | lunatic_genetic
- Possessed: possessed_1 | possessed_genetic
- Fecund: fecund
- Albino: albino
- Lisping: lisping
- Stuttering: stuttering
- Pure-blooded: pure_blooded
- Giant: behemothic
- Scaly: scaly
- Club-footed: clubfooted
- Dwarf: dwarf
- Hunchbacked: hunchbacked
- Sterile: infertile
- Wheezing: wheezing
- Spindly: spindly
- Bleeder: bleeder
- Beauty: beauty_bad_1 | beauty_bad_2 | beauty_bad_3 | beauty_good_1 | beauty_good_2 | beauty_good_3
- Intellect: intellect_bad_1 | intellect_bad_2 | intellect_bad_3 | intellect_good_1 | intellect_good_2 | intellect_good_3
- Physique: physique_bad_1 | physique_bad_2 | physique_bad_3 | physique_good_1 | physique_good_2 | physique_good_3
Physical Traits

These traits depict the physical appearance of a character and what people might see when they gaze upon them for the first time.
- Shrewd: shrewd
- Strong: stiff
- Scarred: scarred
- Dull: dull
- Weak: weak
- One-Eyed: one_eyed
- One-Legged: one_legged
- Disfigured: disfigured
- Eunuch: eunuch
Lifestyle Traits

These are traits that are obtained later mastering sure Lifestyles.
- Diplomat: diplomat
- Gallant: gallant
- Overseer: overseer
- Strategist: strategist
- Administrator: administrator
- Architect: architect
- Avaricious: avaricious
- Schemer: schemer
- Seducer: seducer
- Torturer: torturer
- Scholar: scholar
- Theologian: theologian
- Whole of Body: whole_of_body
- Celibate: celibate
- Family Commencement: family_first
- Herbalist: lifestyle_herbalist
- Physician: physician_1 | physician_2 | physician_3
- Blademaster: blademaster_1 | blademaster_2 | blademaster_3
- Hunter: hunter_1 | hunter_2 | hunter_3
- Mystic: mystic_1 | mystic_2 | mystic_3
- Reveler: reveler_1 | reveler_2 | reveler_3
Commander Traits

A character with a commander trait is going to be extremely useful in battle. Players should cheque these traits out and assign these players as commanders to parties if they fit the bill.
- *Winter Soldier: winter_soldier
- *Desert Warrior: desert_warrior
- Aggressive Attacker: aggressive_attacker
- Flexible Leader: flexible_leader
- Forder: forder
- Holy Warrior: holy_warrior
- Logistician: logistician
- Military Engineer: military_engineer
- Organizer: organizer
- Reaver: reaver
- Unyielding Defender: unyielding_defender
- Cautious Leader: cautious_leader
- Reckless: reckless
- Forest Fighter: forest_fighter
- Open up Terrain Proficient: open_terrain_expert
- Crude Terrain Expert: rough_terrain_expert
- Jungle Stalker: jungle_stalker
Criminal Traits

Sure traits that aren't really of a positive nature are referred to as Criminal traits. Most people would prefer to command characters that don't exhibit these traits, since they tin can be a bit harder to control in the game.
- Adulterer: adulterer
- Fornicator: fornicator
- Deviant: deviant
- Murderer: murderer
- Dynastic Kinslayer: kinslayer_1
- Familial Kinslayer: kinslayer_2
- Kinslayer: kinslayer_3
- Incestuous: incestuous
- Sodomite: sodomite
- Witch: witch
- Carnivorous: cannibal
- Excommunicated: excommunicated
Coping Mechanisms

After accumulating plenty stress, characters volition take a Mental Intermission and will turn to certain vices to assistance cope with their stress. All of these traits are negative, and characters who can effort to avoid a Mental Break will observe themselves having an easier get with the game.
- Comfort Eater: comfort_eater
- Contrite: contrite
- Drunkard: drunkard
- Flagellant: flagellant
- Hashishiyah: hashishiyah
- Improvident: improvident
- Inappetetic: inappetetic
- Irritable: irritable
- Profligate: profligate
- Rakish: rakish
- Reclusive: reclusive
- Athletic: able-bodied
- Confider: confider
- Journaller: journaller
- Opium Addled: opium_addled
- Henbane Aficionado: henbane_addict
Childhood Traits

These traits appear in childhood and disappear as a graphic symbol becomes more mature. Proceed in mind that these traits also entail what kind of education is suitable for a child.
- Bossy: bossy
- Charming: charming
- Curious: curious
- Pensive: pensive
- Rowdy: rowdy
Health Traits

Over fourth dimension, characters will suffer injuries and deal with illnesses throughout the game. These conditions are more often than not unavoidable, with fate and former age taking their toll on a character.
Injuries & Disabilities
- Wounded: wounded_1
- Severely Injured: wounded_2
- Brutally Mangled: wounded_3
- Sickly: sickly
- Impotent: impotent
- Infirm: infirm
- Incapable: incapable
- Inbred: inbred
- Maimed: maimed
- Blind: blind
Ailments & Diseases
- Ill: ill
- Bubonic Plague: bubonic_plague
- Cancer: cancer
- Consumption: consumption
- Great Pox: great_pox
- Gout Ridden: gout_ridden
- Leper: leper
- Lover's Pox: lovers_pox
- Pneumonia: pneumonic
- Smallpox: smallpox
- Typhus: typhus
Dynasty Traits

These are traits related to members of the same Dynasty. These can be given and removed over the class of a playthrough.
- Bastard: bastard
- Bastard Founder: bastard_founder
- Built-in in the Purple: born_in_the_purple
- Child of Concubine/Consort: child_of_concubine
- Denounced: denounced
- Disinherited: disinherited
- Disputed Heritage: disputed_heritage
- Legitimized Bastard: legitimized_bastard
- Reincarnation: reincarnation
- Twin: twin
- Wild Oat: wild_oat
Descendant Traits

These traits can be received from parents who have a founding or descendant trait of their own. All of these traits are pretty powerful and are indicative of either a role player's skillful choice or great play fashion throughout Crusader Kings 3 since descendant traits are extremely rare.
- Saoshyant: saoshyant
- Sayyid: sayyid
- Paragon: paragon
- The Savior: savior
Decision & Event Traits

Certain events over the form of the game confer these traits unto players for their actions. Some of these traits are temporary and go away over time.
Decisions
- *Pilgrim/Hajji: pilgrim
- Augustus: augustus
- Chakravarti: chakravarti
- Greatest of Khans: greatest_of_khans
Events
- *Holy Monarch: crusader_king
- *Shield Maiden: shield_maiden
- *Raider/Viking: viking
- *Poet: poet
- Adventurer: adventurer
- Berserker: berserker
- Crusader: crusader_king
- Devoted: devoted
- Heresiarch: heresiarch
- Order Member: order_member
- Peasant Leader: peasant_leader
- Pregnant: pregnant
- Saint: saint
- Varangian: varangian
- Crusader/Mujahid/Warrior of the Faith: faith_warrior
Crusader Kings 3 is available on PC and PlayStation 5.
Crusader Kings 3 Traits Console,
Source: https://gamerant.com/crusader-kings-3-trait-id-list-console-command-debug-mode/
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